Since the days of Plato, the lost city of Atlantis has captivated the imagination of many. The city, if you don’t already know, was said to be a naval power located roughly 600 miles west of the Canary Islands…until it sank.
While browsing through Google Earth’s new underwater search tool, British aeronautical engineer Bernie Bamford sighted a mysterious grid of undersea lines. The strange pattern was spotted in the Atlantic ocean, west of Morocco in North Africa, close to one of the possible sites of the legendary island.
The story was reported by The Daily Telegraph – a national UK newspaper – as well as by UK Tabloid Sun. However, Google later confirmed that the Atlantic floor pattern, measuring about the size of Wales, was an ‘artefact’ of its map-making process. The maps are made using sonar measurements of the sea floor recorded by boats. The area in question was mapped by boats traveling in straight lines, a Google spokeswoman revealed.
“It’s true that many amazing discoveries have been made in Google Earth including a pristine forest in Mozambique that is home to previously unknown species and the remains of an Ancient Roman villa. In this case, however, what users are seeing is an artifact of the data collection process,” she said.
Whether we are roaming the globe with Google Earth, descending into the depths of our genes or traveling to the outskirts of the universe, our world view is fundamentally shaped through interfaces.
By MARCEL VAN DER DRIFT.
Ten years from now, a cell phone gently sinks to the bottom of the river. It’s one of the latest models. The clever design, trendy colours and nifty features make our cell phones look ancient. Everything about it is new. Cell phone isn’t even the right name for it. It’s hard to describe exactly what it is. So I won’t.
Anyway, this phone, for lack of a better word, belongs to Steve, who is on the bridge, feeling generally depressed, but for the moment happy to be rid of his phone. It was a powerful gesture.
This report on spooky showhost holograms appearing on national TV might be a bit of old news…, but I guess still worth posting. The word “hologram” CNN uses in this Youtube, is misleading as such, for the effect appears on screen only and is not physically/visually/observably present in that studio.
Now let us analyze this setup for a moment: You are looking at an avatar character inside a 3D model of a virtual reality cave, enjoying a ‘natural’ landscape – welcome in the meta-meta reality.
This image almost immediately reminds one of Plato’s Allegory of the Cave, in which the Greek philosopher describes human beings as being chained in a cave and watching shadows on the wall, without realizing that they are ‘only’ representations of what goes on behind them – outside of the scope of their sensory perception. In Plato’s teaching, an object such as a chair, is just a shadow of the idea Chair. The physically experienced chair we sit on is thus always a copy, a simulation, of the idea Chair and always one step away from reality.
Today the walls of Plato’s cave are so full of projectors, disco balls, plasma screens and halogen spotlights that we do not even see the shadows on the wall anymore. Unfortunately Plato did not live to give his opinion on 3D models of virtual reality caves.
(Extracted directly from Pink Tentacle, thanks!):
Researchers from Japan’s ATR Computational Neuroscience Laboratories have developed new brain analysis technology that can reconstruct the images inside a person’s mind and display them on a computer monitor, it was announced on December 11 2008. According to the researchers, further development of the technology may soon make it possible to view other people’s dreams while they sleep.
Tech company Fuijtsu released a new way to look around you while driving a car. Following the old fashioned neck turning and mirroring this tech has cameras around the vehicle to create a game-like live video of you driving the car. Makes me think of that outer-body experience I have from time to time. I wonder what this technology will do to car design since you don’t longer need the whole glass thing. Read more »
Using the special cube, stick, and web camera, ARis will appear and move around in the monitor of your PC. When you touch her by the AR Stick, she shows various reactions. You can also change her clothes and give her some presents.
or have her eaten by Godzilla…
Art Directors Andreas Junus and Irawandhani Kamarga; copywriter Darrick Subrata and photographer Anton Ismael (Indonesia) went through some trouble, visualizing Photoshop’s interface with real-size physical objects. It makes a nice wallpaper (original size).
Now I would like to see them save that file.
Update of the video “Shift happens” by Karl Fisch. Wonderful, concise video that helps raise awareness of the issues of globalization in our newly connected world first raised in Thomas Friedman’s book, The World is Flat.
Karl Fisch remixed content from David Warlick, Thomas Friedman, Ian Jukes, Ray Kurzweil and others, added some music, and came up with this video presentation for people in education.
Democratic presidential candidate Barack Obama has made a play for online gamers, placing in game campaign advertisements in a series of popular titles from video game giant Electronic Arts.
The ads purchased by the Obama campaign are appearing from October 6 to November 3 in Xbox 360 games such as Burnout Paradise, Madden 09, Nascar 09, NHL 09 and Skate and are visible to players in 10 US states.
We would probably see a landslide victory for Obama, if were up to the avatars to pick the next US president. Likewise if the world could vote.
See also: The internet’s presidential attention.
Meet midori-san, the first blogging houseplant! Through sensors connected to the leaves of this Sweetheart Hoya reads bioelectric currents through the plant, this gives information about the lighting coondition, temperature, humidity etc. An algorithm created by the Keio University Hiroya Tanaka Laboratory translates this data into japanese sentences. In this way the plant gives information about the weather and his personal condition. Blog-readers can also activate a lamp to give the midori-san a threat, which is often immediately replied by a thank you from the plant. The days that internet was the domain of humans only are over.
Via Pink Tentacle
This gun style camera projects messages on the objects of which people take pictures. It can not be seen by the naked eye, but is only visible on the pictures strangers take of the objects on the streets. The device is a camera triggered by the flash of other camera’s. As soon as a flash is registered the fulgurator beams a projection on the object. Created the German artist Julius von Bismarck. It is The effect can be seen in the video.
How real is World of Warcraft? When lines get blurred and people voluntarily throw themselves in a state of digital schizophrenia; current values and norms change in ways uncontrollable. People selling their car in real life to purchase virtual items online. People buying someone else’s identity for $1000, because that identity was “cooler” in the virtual world; resembling a Darwinian survival method by consciously making yourself the best adapted species in the digital environment.
What is real, or what really matters? The example image shows the World of Warcraft game setup bought and created by a player named “Bradster”. Living just a ‘Second Life’ was not enough, so he decided to live 36. His characters constitute a one-man army, giving him the challenge and power he obviously craves – paying $5,711 per year in subscription fees.
Do these digital playgrounds show us that our digital identities have become a very important part of our nature, or that our culture does not allow us to be ourselves anymore; inevitably leading to a leap in this new digital self? Or in this case, several selves…
Avatarian Graveyard supplies a service for virtual addicts – people who excessively or compulsively spend time in virtual environments – to help them reintegrate into everyday society.
Avatars, digital identities, alter egos and other digital shadows of their psyche can be uploaded to the Avatarian Graveyard. Once this upload is completed a compound within ignites, causing an internal burnout of the compound material and thus also destroying the circuits that hold the virtual identities. All is lost and to provide a way of coming to terms with this loss and thus helping the grieving process it is possible to scatter the ashes and use the Avatarian Graveyard as urn to place somewhere meaningful as a reminder of ones past or as the coffin shape suggests, one can also burry the object.
Face swapping software finds faces in a photograph and swaps the features in the target face from a library of faces. This can be used to “de-identify” faces that appear in public, such as the faces of people caught by the cameras of Google Street View. So instead of simply blurring the face, the software can substitute random features taken from say Flickr’s pool of faces. A mouth here, an eye there.
Yes. Evelien Lohbeck takes metaphors seriously (but with humor).
The video below is featuring a computer-generated replica of actress Emily O’Brien’s face at high-definition resolution. The Image Metrics process takes a captured video and automatically applies the facial parameters to animation. Precise colors and characteristics can be calculated (and manipulated) at hundreds of measurements per square millimeter. The resulting CG models provide unprecedented detail of natural facial expressions – down to skin pores and fine wrinkles – with perfectly aligned shading information that allows photo-real faces to be rendered under any illumination and viewpoint.
Be ready for the next Hollywood revolution; actors will be able to act forever, whithout plastic surgery.