If technology transformed animals into people; is technology perhaps also capable of changing people back into animals? Architect and interaction designer Behnaz Farahi envisions an interactive 3D printed outfit that can detect and respond to the gaze of the other, and respond accordingly with life-like behavior. Rest assure, we are the primitives of a next nature.
While traditional wood milling forces trees into straight rectangle shapes, novel smart milling techniques allow for industrial-scale manufactured hardwood flooring that follows a tree’s growth.
Dr. Garth Webb, an optometrist from British Columbia, has invented the Ocumetics Bionic Lens: lenses that after being implanted through an eight minute surgery, improve eyesight up to threefold. These prosthetic lenses, besides transforming the individual who adopts them into a literal cyborg, prevent issues like cataracts, according to Dr. Webb.
Stanford engineers developed an implantable device to stimulate nerves in mice. It’s a internal remote-controlled LED chip that can make a mouse walk in circles, by using light to activate motor neurons in the animal’s brain, or peripheral nerves throughout its body. The technology is powered wirelessly using the mouse’s own body to transfer energy.
Neil Harbisson is an artist who sees everything in grayscale due to a condition called achromatopsia or total color blindness. He may not see the range of shades but he hears them in vivid colors, thanks to an antenna implanted in his skull.
“I’ve been a cyborg for 10 years now. I don’t feel like I’m using technology, or wearing technology. I feel like I am technology. I don’t think of my antenna as a device – it’s a body part”.
As proved by Imogen Heap’s music gloves that turn gestures into music, gloves are a very convenient choice clothing for wearable technology. If you are interested in this technology, Francesca Barchiesi‘s concept, Hand-Tech, might pique your curiosity. Armed with nano-sized devices woven in its fabric, this glove allows the user to translate hand gestures into images, audio or other forms of information.
Bioprinting is already used in experimental medical applications, but it could probably also be employed in the meat-industry. Cultivator, by German Interaction Design students Sarah Mautsch and Aaron Abentheuer, is a speculative design project on how this technology could find its way into the kitchen of the future.