Amazon.com’s fulfillment center in Rugeley, England, is a sterile kingdom where the algorithm is king – and humans do their best to perform its bidding. Workers’ every movement is dictated by a tracking algorithm, which can send them on trips of up to 24 kilometers per day on the quest for packages. The silence is total. Workers can be fired for talking, even as smiling cardboard cutouts remind them that “this is the best job I’ve ever had!”.
With zero-hour contracts – and jobs that evaporate from one day to the next – workers are treated more like cogs than humans. According to photojournalist Ben Roberts, who chronicled the Rugeley center in Amazon Unpacked, “the only reason Amazon doesn’t actually replace them with robots is they’ve yet to find a machine that can handle so many different sized packages.” It’s dismal proof that if we don’t domesticate technology, it ends up domesticating us.
Read more at Fast Company.
A new device is appearing in the New York skyline: a free mobile charging station, powered entirely by the sun. At the beginning of this summer, AT&T, the solar technology company Goal Zero and the Brooklyn-based design firm Pensa launched the Street Charge project, with 25 solar mobile charging units spread around the city.
Our urge to share everything – photos, food, video games scores – is blurring the line between reality and digital life. Looking at the human history of sharing experiences, it’s highly likely that this line will totally disappear in the near future.
Old nature meets next nature as a pair of lions prepare for their day amidst morning traffic, while human bystanders snap photos and upload them to Facebook. As cities and suburbs infringe on lion habitat, these carnivores are increasingly becoming synanthropes – animals that, welcome or not, live in association with human habitations. Image via Naij.
Ever imagined that your gaming addiction might help cure cancer? A new generation of computer games have been introduced that deal with citizen science. Citizen science games like Phylo, Foldit and Galaxy Zoo are called serious games, since they carry a serious goal: Providing scientific knowledge through play. This can help with research in topics from life-threatening diseases to decoding ancient manuscripts.